Saturday, February 15, 2020

How do Game Technologies affect the living world nowadays in different Essay

How do Game Technologies affect the living world nowadays in different category compared to the past and the near future - Essay Example Just like other computer technologies, this field also keeps on improving year after year in terms of speed, graphics, logical and skills requirements. Games have great effects on their users and these factors have been impacting the societies since their invention. Some of the effects of gaming technologies in the past, as well as predicted effects in the future will be discussed in the paper. The current trends and effects of the gaming technologies will also be discussed. 2. Gaming Technologies in the Past The gaming technology initiated in the 1970s and has seen remarkable response from the customers ever since. Kooijmans provided the information that Nintendo was one of the pioneers in the gaming industry; they were known to sell 3 games every second from the year 1983 to 1995. This figure meant that every teenager in the world possessed one of their games. The first generation of computers was based on geometrical shapes, slower motion of objects and limited quality of sound ef fects, for example PONG and Pacman. The technologies were limited in those days since gaming technologies have always made use of the prevailing technologies in the market. Only one or more objects screen could be controlled by the player. 2.1 Impact on Health Gaming technologies were considered to be a occasional source of entertainment, whereas other activities included outdoor activities and sports. Media and gadgets had not taken over the society; rather they were used as means to get work done. Gaming technologies had limited features, controls and possibilities that were soon conquered by the user. The limited nature of entertainment played a role in the technology staying as a source of entertainment, and not becoming a addiction. The situations and graphics were not very close to reality. The sound effects also did not participate in making the whole experience addictive. Due to the lack of addiction, individuals spent less number of hours in playing games, thus no health is sues became evident among the users in those times. 2.2 Impact on Social Skills Gaming technologies in the past were not available on a variety of gadgets which limited its usage and impact on the user’s lifestyle. The immobility of the gaming technologies helped the individual to maintain his personal relations and outdoor activities. People were still socially active and would participate productively in discussions. 2.3 Impact on Aggression Level The aggression level in gaming technologies was not a matter of concern till the 1980s and 1990s when Nintendo and Sony PlayStation launched new generations of games, respectively. Earlier, the games mainly involved the journey of a character to a certain place, coupled with minor barriers. The games were not known to have any element of aggression in them. On the contrary, Gardner used classic games, like Mario Bros, to help in the psychotherapy of children in activities like motor coordination, foresee and handle matters on the basis of past experiences etc. These games would not be chosen for clinical purposes if they had high levels of aggression in them. 2.4 Impact on Education There is no significant role of the gaming technologies in the field of education in the early years of the invention. 3. Impact of Gaming Technologies in the Current Times The advent of innovative technologies has improved games to a great extent as the game developers can incorporate greater

Sunday, February 2, 2020

The rise of modern trade unionism in America Essay

The rise of modern trade unionism in America - Essay Example A labor union or a trade union refers to a body that represents workers. Through the leadership of the union, negotiations and bargains take place with the employer on behalf of the employees who in this case are the members of the union. The negotiations are mainly on rules that govern the employee, working conditions; bargain on wages and workplace policy on employee safety among others.In the history of America, the gilded age is a term used to refer to the exceptional polarization of wealth and wastage of the same by the upper class of people in the US after the civil war. This is precisely the period between the 1870s and the 1890s.This polarization of wealth resulted from the expansion of both the population and industries in the United States, (Arthur M. 2000).During this period, there was an extremely rapid growth in small factories mines, stores and other corporations. There was also diversity in race due to the increased immigration rates. The growth in businesses inflated immigration due to the availability of employment opportunities. The wealthy entrepreneurs established corporations, enterprises and major businesses.The gilded age was largely characterized by massive industrial growth. The productivity of American manufacturing was way beyond that of France, Germany, And the Great Britain. The mileage of Railroad grew three times more for the period between 1860 and 1880.The setting up of new areas for the purposes of business farming contributed to the creation of a marketplace that was national. It also inspired a boom in the mining of coal and production of steel. The large desire for capital made it possible for the consolidation of America's financial markets. By the year 1900, economic focus had spread to most of the other ranches of industrialization. Large corporates were dominant in the agriculture and industrial sectors of the economy. The steel industry was also up and coming. There was an increase in the mechanization of the industries and this largely marked the Gilded Age as a cheaper alternative to creating more products. At this time it was recommended that efficiency was sought through the use of machinery rather than workers in order to contribute to fewer motions in a shorter duration of time. The redesign lead to acceleration in the speed of the machinery in the various factories while at the same time increasing the output of the factories and reducing the factory requirements for labor that was skilled, (Fine, Sidney, 1996). The mechanization rendered the unskilled laborers not busy. They were commonly involved in the repetitive and simple tasks with the guidance of an engineer and a foreman who was skilled. The rates of wages increased by the day and so did the numbers of both the skilled and unskilled laborers. Colleges for engineering related courses were added I numbers to meet the demand of expertise and skilled labor force. This turn of events and the massive industrialization contributed to the setting up of a diverse working class that created the wealth that was amassed by the up coming financiers and industrialists. These wealthy industrialists more often than not influenced the business process or even carried out unethical financial manipulations. Due to their unbecoming behavior in financial manipulation, these wealthy industrialists were popularly known as the robber barons, (Smythe, Ted C.; 2003). During this time, there was a minor labor movement that was established by the name of American Federation of labor, (FLA).This movement was however politically involved and featured close associates of the democrats and republicans. Almost all the eligible people into this movement were